![]() ![]() Example Disable Assassin mode if you dont like blink in random time to random monster. Headhunter - Now you can choose what rare modes you can enable or disable with Right Click for comfort build playing. example Ashes of the Stars drop from Eater in title you can see text (drop from The Eater of Worlds) New Rarity - Ancient(or ancient unique) - Now all unique which drop from specific unit or boss take Ancient tag, in title this items you can see from what monster or boss droped this item. (4 total free(Free :D, just kill ubers 4head) atlas points) New Item type of oils - Elder Oil (Top Atlas Annoint), Maven oil(Middle), Shaper oil(Bottom), Exarch oil(Left), Eater oil (Right) from uber versions of this type bosses now can drop oil for annoint watchstones from atlas tree uber version Mastery. New mode for Aura Temporal keeper - increased Stun and Block Recovery \ Reworked Scarab for Cartography - Map drops Inc 25% \Inc 50% \ Inc 50% Map boss Drop random 1 map from your favorite list (if you have not favorite drop random map) \ Inc 75% 2map favorite, 1unique map. Reworked Scarab for metamorph - Map garantee additional Rare monsters 3 \Rare monsters 6 \Rare monsters have additional 1 Archnem mode\ Rare monsters 9 and 2 Archnem mode. New Scarabs For Jun mission - Grant 1 veiled rare item from syndicate\ Spawn 1 additional Syndicate in room \Spawn 2 additional Syndicate in room \Given Information from syndicate in map doubled New Scarabs for Alva mission - i have not idea New very rare Scarabs for Ritual - grant Spawn Ritual in map \ Ritual altars always have 4(with occult devotion 5) altars \ rerolling favours at rituals altars costs -30% additional and 1 additiona rerolling \ Ritual altars grant special rewards. New very rare Scarabs for Delerium - Grants Spawn Delirium Mirror in map \ i have not idea New very rare Scarabs for Harvest - Grants Spawn Harvest in map \ Harvest plants always spawn 2 additional 2lvl monsters \ Harvest plants always spawn 2 additional 3 lvl monsters \ 1 Harvest Plant in harvest Have 4lvl monster, 50% more chance to drop Sacred blossom. Reworked Sacred Orb - now change base type Armour example you use it for base type Evasion, Sacred orb change it to Armour or Energy shield(If you have 2 base type choose Orb change 1 random type to another 1) Reworked Grace - Evasion # and Spell Supression 1\20lvl - 5-10% Reworked Determination - Armour # and Additional Physical Damage reduction 1\20lvl - 5%\10% Reworked Malevolence - Damage over time #% and increase your skill AOE 1\20lvl - 1\ 3 Reworked Discipline - Energy shield # And chance to avoid elemental ailments 1\20lvl - 10-20% ![]() Debuff and elemental ailments duration on you less 1\20lvl - 20%-40% New Skill gem tag with Aura - Temporal Keeper - Increased duration of all buffs and skills 1\20lvl - 20%-60%. I do not speak English very well, so ideas and thoughts could be conveyed incorrectly, please understand and forgive if something is wrong I dont know its good post or not because there more changes useless i think, but its for me just fun :) Hi my name is WegosS, And i like playing games too much, and POE literally I'm most interested game now, im started playing POE in end part league Expidition and i have not big experience player, but im trying to be good.Īnd there i share with you my dreams for POE changes soon may be GGG can took something interesting ideas for next leagues or POE 2 (Copium) ![]()
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